![]() Items in bins are sometimes not found for tasks.Disabling bins in ammo stockpiles is recommended. Ammunition stored in bins may not appear available to marksdwarves, eventually causing them to head to battle without bolts.I suggest assigning your dwarves one of the default uniforms (archer, metal armor, leather armor) and then assigning the specific gear you want to give them after that. Bug: 9004 One workaround is creating a "feeder stockpile" with containers disabled. Haethei 6:02am The uniforms appear to be quite important. This often results in cancellation spam and work delays. Hauling jobs block access to all the items in the destination containers until the hauling is complete.Though if the contents inside are heavy, it will still take a long time.įor information on managing bins in stockpiles, see using bins and barrels. (q on the stockpile > g > select workshop) Make a custom stockpile that will. Instead of carrying the individual item, the dwarf will haul the whole container for trade. 6 List of furniture, siege ammo, and other items used in buildings. Other stockpiles do not use anything at all.īins are a fast way to transport trade goods to a trade depot. Food stockpiles use barrels and large pots instead of bins. Stockpiles that use bins are ammo, armor, bars/ blocks, cloth, coins, finished goods, gems, leather and weapons. Or does it work where they only decorate on items queued up at the same time (such as making a bunch of bone bolts for example). You can only reduce wood consumption by making metal bins if you use coke or magma to heat your smelters and forges. Like the title said, I thought the decorate with shell command will simply cause craft dwarves to find random items in my stock pile to decorate. I just made a separate small one for weapons the same way too. also seems to help the militia gear up faster. removed them from my main pile, and now haulers dont move it around. Charcoal is produced at a rate of one bar per log. I just added a stockpile to my barracks (with crates) and selected only wearable armor (minus leather). Forging each bin will cost one unit of fuel and smelting the metal bars will also require fuel. If your fort suffers from a lack of wood but charcoal is also your only fuel source, producing metal instead of wooden bins will actually increase your wood consumption. Of course, if you intend to use bins next to a volcano or something equally hot, you may want to use metal bins. The best material for bins is generally wood, because wooden bins are the lightest bins and will therefore save your haulers' time. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way.īins are therefore incredibly useful to a maturing fortress. Bins make it possible to store lots of objects into one tile of a stockpile. ![]() A bin can be made from one wooden log at a carpenter's workshop or forged from 3 metal bars at a forge. But I am not sure if missing something because I SEE bones in pile, I. A bin is a specially made basket for certain stockpiles. : r/dwarffortress panksea06 Stockpiling bone So stockpiling bone is a bit.
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